A while back I’d say that Cyberpunk players were sitting and waiting for the game’s next big patch, but here, three months after launch, I think most people have just plain forgotten about it. But there’s one ongoing bit of drama that is genuinely one of the strangest situations we’ve seen in gaming, the fact that Sony removed Cyberpunk 2077 from the PlayStation store a week after launch and has not put it back since.
This all went down when Cyberpunk 2077 launched in a truly horrid state on last-gen consoles, PS4 and Xbox One base models especially, so much so that players were demanding refunds almost instantly. The problem? Sony doesn’t do digital refunds, though CDPR was still herding people to ask them for them anyway.
So Sony, extremely annoyed with both CDPR’s actions to rally players against them for not giving refunds, and not wanting to sell a flat-out broken game on their store, took Cyberpunk 2077 off the PlayStation store.
Presumably, the idea was to put it back online when it was fixed enough to run coherently on last gen systems, but the side affect of this action is that the game isn’t just not being sold for PS4, it’s not being sold for PS5 either, the fastest-selling piece of video game hardware ever, as recent numbers illustrate.
Cyberpunk 2077 was on the PlayStation store for 8 days and at the time of this writing, it’s been off for 86 days, practically the entire time it’s been released. Even if the “main” platform of the game is PC, not being available digitally on the entire PlayStation ecosystem for nearly its entire launch has been a big blow, and yet it’s not clear when exactly this is going to be resolved, as it’s not looking like an urgent priority for either party.
Cyberpunk was supposed to deliver its biggest patch to date in late February, but it was pushed back to late March after a sprawling hack that locked servers, stole source code and targeted employees. So it’s unclear both when exactly that will land now, and what it will contain, whether it’s the full scope of what was planned or not.
Cyberpunk’s 1.1 patch was little more than a hotfix, and felt like it created more significant problems than it solved with at least one unavoidable game-breaking bug that had to be hotfixed itself later. And while performance may have improved somewhat on base PS4 and Xbox since launch, it’s certainly still not where it needs to be. The question is what level the game needs to reach in order for Sony to let Cyberpunk back on the store, or if they’ll simply ghost it forever as penance for how CDPR handled the initial launch.
My guess is that it comes back someday, but it’s wild for a game this large to have literally been on the digital storefront of the largest console ecosystem for a week before being banished for the following three months. And who knows how long this is going to go on.
Follow me on Twitter, YouTube, Facebook and Instagram. Pick up my sci-fi novels the Herokiller series, and The Earthborn Trilogy, which is also on audiobook.
I’ve been writing about video games, television and movies for Forbes for over 10 years, and you may have seen my reviews on Rotten Tomatoes and Metacritic. I cover all